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Each story we are given in co-op, fills some gaps left behind from the single player campaign. The co-op game mode gives players the chance to level up, in order to unlock new weapons which can be taken into other games, as well as providing a backstory for each co-op level. A game mode too few games these days seem to incorporate. The addition of a cop-op mode to the game is a welcomed option. The Magnet Gun or Nano rifles are fun weapons, but climbing inside the mantis gives you the feeling of being Godlike. The mechs do a great job of bringing a new approach to the destructive gameplay that we experience in the opening sequence. These mechs allow you to fire laser weapons and plasma rockets at your enemies, as you aim to annihilate everything in sight. Red Faction: Armageddon maintains it’s fun factor by offering players a wide selection of cool weapons and abilities to unlock, as well as four mechs which can be piloted into combat. This takes away a large part of the destructive gameplay which is so appealing, but as hordes of Martian creatures launch their attacks on the colonists, it’s still a fun game, action-packed game to play. Why take your enemies out with a rifle, when you can blow up the tower they stand on.ĭespite wanting to cause mass destruction on the surface, the game's storyline largely takes place in a series of underground tunnels. The one thing that stands out as soon as you jump into the game, is the destructive environment.
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